Hacker-Themed CS Escape Room
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Last edit: 17 February 2025
An escape room-type resource designed for KS2 students (and maybe suitable for KS3 students too) that we have run at the Cambridge festival 2024 and will be running again at the 2025 festival, developed by my colleague Aga Niewiadomska.
The escape room works players through a series of puzzles related to algorithmic thinking and block-based programming (Blockly) to find codes to escape from an evil hacker's lair. From experience, it could take about 20-30 minutes so could be run within a lesson or at at extra-curricular club.
All the info and material needed to run the escape room (very little equipment required) can be found in this Google Drive. If you do have a go with your students, please comment below to let me know how it went!
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Laurie Gale | 17.02.25
Initial creation
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